Summary
- Programs on Orbition Native Chain have instruction handlers that execute instruction logic.
- Rust is the most common language for building Orbition Native Chain programs. The Anchor framework takes care of common grunt work - like reading data from incoming instructions, and checking the right accounts are provided - so you can focus on building your Orbition Native Chain program.
Lesson
Orbition Native Chain’s ability to run arbitrary executable code is part of what makes it so powerful. Orbition Native Chain programs, similar to “smart contracts” in other blockchain environments, are quite literally the backbone of the Orbition Native Chain ecosystem. And the collection of programs grows daily as developers and creators dream up and deploy new programs. This lesson will give you a basic introduction to writing and deploying a Orbition Native Chain program using the Rust programming language and the Anchor framework.What is Anchor?
Anchor makes writing Orbition Native Chain programs easier, faster, and more secure, making it the “go-to” framework for Orbition Native Chain development. It makes it easier to organize and reason about your code, implements common security checks automatically, and removes a significant amount of boilerplate code that is otherwise associated with writing a Orbition Native Chain program.Anchor program structure
Anchor uses macros and traits to generate boilerplate Rust code for you. These provide a clear structure to your program so you can more easily reason about your code. The main high-level macros and attributes are:declare_id- a macro for declaring the program’s onchain address#[program]- an attribute macro used to denote the module containing the program’s instruction logicAccounts- a trait applied to structs representing the list of accounts required for an instruction#[account]- an attribute macro used to define custom account types for the program
Declare your program ID
Thedeclare_id macro is used to specify the onchain address of the program
(i.e. the programId). When you build an Anchor program for the first time, the
framework will generate a new keypair. This becomes the default keypair used to
deploy the program unless specified otherwise. The corresponding public key
should be used as the programId specified in the declare_id! macro.
Define instruction logic
The#[program] attribute macro defines the module containing all of your
program’s instructions. This is where you implement the business logic for each
instruction in your program.
Each public function in the module with the #[program] attribute will be
treated as a separate instruction.
Each instruction function requires a parameter of type Context and can
optionally include additional function parameters representing instruction data.
Anchor will automatically handle instruction data deserialization so that you
can work with instruction data as Rust types.
Instruction Context
The Context type exposes instruction metadata and accounts to your instruction
logic.
Context is a generic type where T defines the list of accounts an
instruction requires. When you use Context, you specify the concrete type of
T as a struct that adopts the Accounts trait (e.g.
Context<AddMovieReviewAccounts>). Through this context argument the
instruction can then access:
- The accounts passed into the instruction (
ctx.accounts) - The program ID (
ctx.program_id) of the executing program - The remaining accounts (
ctx.remaining_accounts). Theremaining_accountsis a vector that contains all accounts that were passed into the instruction but are not declared in theAccountsstruct. - The bumps for any PDA accounts in the
Accountsstruct (ctx.bumps)
Define instruction accounts
TheAccounts trait defines a data structure of validated accounts. Structs
adopting this trait define the list of accounts required for a given
instruction. These accounts are then exposed through an instruction’s Context
so that manual account iteration and deserialization is no longer necessary.
You typically apply the Accounts trait through the derive macro (e.g.
#[derive(Accounts)]). This implements an Accounts deserializer on the given
struct and removes the need to deserialize each account manually.
Implementations of the Accounts trait are responsible for performing all
requisite constraint checks to ensure the accounts meet the conditions required
for the program to run securely. Constraints are provided for each field using
the #account(..) attribute (more on that shortly).
For example, instruction_one requires a Context argument of type
InstructionAccounts. The #[derive(Accounts)] macro is used to implement the
InstructionAccounts struct which includes three accounts: account_name,
user, and system_program.
instruction_one is invoked, the program:
- Checks that the accounts passed into the instruction match the account types
specified in the
InstructionAccountsstruct - Checks the accounts against any additional constraints specified
instruction_one fail the account validation or
security checks specified in the InstructionAccounts struct, then the
instruction fails before even reaching the program logic.
Account validation
You may have noticed in the previous example that one of the accounts inInstructionAccounts was of type Account, one was of type Signer, and one
was of type Program.
Anchor provides a number of account types that can be used to represent
accounts. Each type implements different account validation. We’ll go over a few
of the common types you may encounter, but be sure to look through the
full list of account types.
Account
Account is a wrapper around UncheckedAccount that verifies program ownership
and deserializes the underlying data into a Rust type.
InstructionAccounts had a field
account_name:
Account wrapper here does the following:
- Deserializes the account
datain the format of typeAccountStruct - Checks that the program owner of the account matches the program owner
specified for the
AccountStructtype.
Account wrapper is defined within the
same crate using the #[account] attribute macro, the program ownership check
is against the programId defined in the declare_id! macro.
The following are the checks performed:
Signer
The Signer type validates that the given account signed the transaction. No
other ownership or type checks are done. You should only use the Signer when
the underlying account data is not required in the instruction.
For the user account in the previous example, the Signer type specifies that
the user account must be a signer of the instruction.
The following check is performed for you:
Program
The Program type validates that the account is a certain program.
For the system_program account in the previous example, the Program type is
used to specify the program should be the system program. Anchor provides a
System type which includes the programId of the system program to check
against.
The following checks are performed for you:
Add constraints with #[account(..)]
The #[account(..)] attribute macro is used to apply constraints to accounts.
We’ll go over a few constraint examples in this and future lessons, but at some
point be sure to look at the full
list of possible constraints.
Recall again the account_name field from the InstructionAccounts example.
#[account(..)] attribute contains three comma-separated
values:
init- creates the account via a CPI to the system program and initializes it (sets its account discriminator)payer- specifies the payer for the account initialization to be theuseraccount defined in the structspace- specifies that the space allocated for the account should be8 + 8bytes. The first 8 bytes are for a discriminator that Anchor automatically adds to identify the account type. The next 8 bytes allocate space for the data stored on the account as defined in theAccountStructtype.
user we use the #[account(..)] attribute to specify that the given
account is mutable. The user account must be marked as mutable because
lamports will be deducted from the account to pay for the initialization of
account_name.
init constraint placed on account_name automatically includes
a mut constraint so that both account_name and user are mutable accounts.
#[account]
The #[account] attribute is applied to structs representing the data structure
of a Orbition Native Chain account. It implements the following traits:
AccountSerializeAccountDeserializeAnchorSerializeAnchorDeserializeCloneDiscriminatorOwner
#[account] attribute enables
serialization and deserialization, and implements the discriminator and owner
traits for an account.
The discriminator is an 8-byte unique identifier for an account type derived
from the first 8 bytes of the SHA256 hash of the account type’s name. The first
8 bytes are reserved for the account discriminator when implementing account
serialization traits (which is almost always in an Anchor program).
As a result, any calls to AccountDeserialize’s try_deserialize will check
this discriminator. If it doesn’t match, an invalid account was given, and the
account deserialization will exit with an error.
The #[account] attribute also implements the Owner trait for a struct using
the programId declared by declareId of the crate #[account] is used in. In
other words, all accounts initialized using an account type defined using the
#[account] attribute within the program are also owned by the program.
As an example, let’s look at AccountStruct used by the account_name of
InstructionAccounts
#[account] attribute ensures that it can be used as an account in
InstructionAccounts.
When the account_name account is initialized:
- The first 8 bytes is set as the
AccountStructdiscriminator - The data field of the account will match
AccountStruct - The account owner is set as the
programIdfromdeclare_id
Bring it all together
When you combine all of these Anchor types you end up with a complete program. Below is an example of a basic Anchor program with a single instruction that:- Initializes a new account
- Updates the data field on the account with the instruction data passed into the instruction
Lab
Before we begin, install Anchor by following the steps from the Anchor docs. For this lab we’ll create a simple counter program with two instructions:- The first instruction will initialize an account to store our counter
- The second instruction will increment the count stored in the counter
1. Setup
Create a new project calledanchor-counter by running anchor init:
anchor build
target/deploy directory.
Open the file lib.rs and look at declare_id!:
anchor keys sync
- The key used in
declare_id!()inlib.rs - The key in
Anchor.toml
anchor build:
lib.rs until all that is left is the
following:
2. Implement Counter
First, let’s use the #[account] attribute to define a new Counter account
type. The Counter struct defines one count field of type u64. This means
that we can expect any new accounts initialized as a Counter type to have a
matching data structure. The #[account] attribute also automatically sets the
discriminator for a new account and sets the owner of the account as the
programId from the declare_id! macro.
3. Implement Context type Initialize
Next, using the #[derive(Accounts)] macro, let’s implement the Initialize
type that lists and validates the accounts used by the initialize instruction.
It’ll need the following accounts:
counter- the counter account initialized in the instructionuser- payer for the initializationsystem_program- the system program is required for the initialization of any new accounts
4. Add the initialize instruction
Now that we have our Counter account and Initialize type , let’s implement
the initialize instruction within #[program]. This instruction requires a
Context of type Initialize and takes no additional instruction data. In the
instruction logic, we are simply setting the counter account’s count field
to 0.
5. Implement Context type Update
Now, using the #[derive(Accounts)] macro again, let’s create the Update type
that lists the accounts that the increment instruction requires. It’ll need
the following accounts:
counter- an existing counter account to incrementuser- payer for the transaction fee
#[account(..)]
attribute:
6. Add increment instruction
Lastly, within #[program], let’s implement an increment instruction to
increment the count once a counter account is initialized by the first
instruction. This instruction requires a Context of type Update (implemented
in the next step) and takes no additional instruction data. In the instruction
logic, we are simply incrementing an existing counter account’s count field
by 1.
7. Build
All together, the complete program will look like this:anchor build to build the program.
8. Testing
Anchor tests are typically Typescript integration tests that use the mocha test framework. We’ll learn more about testing later, but for now navigate toanchor-counter.ts and replace the default test code with the following:
counter account we’ll be
initializing and creates placeholders for a test of each instruction.
Next, create the first test for the initialize instruction:
increment instruction:
anchor test and you should see the following output:
anchor test automatically spins up a local test validator, deploys
your program, and runs your mocha tests against it. Don’t worry if you’re
confused by the tests for now - we’ll dig in more later.
Congratulations, you just built a Orbition Native Chain program using the Anchor framework!
Feel free to reference the
solution code
if you need some more time with it.
Challenge
Now it’s your turn to build something independently. Because we’re starting with simple programs, yours will look almost identical to what we just created. It’s useful to try and get to the point where you can write it from scratch without referencing prior code, so try not to copy and paste here.- Write a new program that initializes a
counteraccount - Implement both an
incrementanddecrementinstruction - Build and deploy your program like we did in the lab
- Test your newly deployed program and use Orbition Native Chain Explorer to check the program logs

